Samurai Siege Wiki
Register
Advertisement

Summary[]

Commander small

"Commands our troops to attack Archer Towers, Cannons, and other defenses. Ninjas, though, refuse to follow orders - they just want to steal!"

Commanders give orders which cause nearby troops that would normally attack the nearest structure (Samurai, Archers, Oni Trolls and Mongols) to instead target damage-dealing defensive buildings until all defenses are destroyed, starting with the nearest building. Once no defensive buildings remain orders are given for units to target other buildings.

Stats[]

Yard Space Attack Range Seconds Per Attack Walk Speed Training Time Mission Unlocked
5 0.9 2s 1 2 minutes Free the Commanders
Level Health DPS Training Cost (Essence) Troops Commanded Upgrade Cost Time To Upgrade Blacksmith Level Required
1 360 23 1,800 5 - -

-

2 432 30 2,900 8 360,000 2d 2
3 516 39 4,300 11 900,000 3d 4
4 624 51 5,800 14 2,700,000 4d 5
5 744 66 7,200 16 8,100,000 6d 6
6 870 80 11,000 18 - - 7
7 900 90 15,000 20 27,000,000 10d 8

Rush Commander Sword[]

" Nearby units are inspired to run faster and fight harder when they hear the commander's shout. Upgrading reduces the time between shouts."

  • The commanders shout doubles commanded troops walking/attack speed for 2 seconds
  • Commanded troops still target defenses
  • Number of troops commanded decreased by 3.
  • After the rush effect wears off the impacted troops still attack defenses (even though they lose the icon above their heads)
  • Note that all previously commanded units within range of a Commander's shout will benefit from the speed bonus, regardless of the commanders Troops Commanded number.
Troops Commanded Walk Speed Rush Effect Time
-3 +0.4s 2s
Level Effect Frequency Health Multiplier Cost to Upgrade Time To Upgrade Commander Level Required
1 8s 0.8x - - 2
2 7.5s 0.83x 80,000 1d 2
3 7s 0.85x 900,000 2d 3
4 6.5s 0.87x 2,700,000 4d 4
5 6s 0.9x 12,000,000 7d 5

Necromander Commander Sword[]

"Great Commanders hate losing troops to the enemy, so this one decided to bring them back. Resurrects magic-resistant skeletons from fallen warriors - great against freeze and lightning towers!"

  • When a unit dies, the Necromander will summon a skeleton to replace it.
  • HP is decreased by 10% and damage is increased by 30%.
  • Number of troops commanded decreased by 5.
  • Skeletons are immune to freeze effect, but can be chilled.
  • Skeletons are resistance to lightning.
  • Skeletons can not be commanded.
  • The Necromander variation can be purchased from the Onyx Market for 540 Onyx. Despite costing a large amount of Onyx, this token is not significantly better than the Rush Commander weapon variant.
Troops Commanded Health Modifier Damage Modifier
-5 0.9x 1.3x 4500
Level Troops Resurrected Cost to Upgrade Time To Upgrade Commander Level Required
1 1 - - 2
2 2 1,200,000 1d 2
3 3 3,600,000 2d 3
4 4 11,500,000 4d 4
5 5 20,000,000 7d 5

Images[]

Advertisement